Light & Wonder
Game Animator
India · On-site · Full time
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About the role
Description from the employer’s posting. Check the employer’s page for the current version.
- EmployerLight & Wonder
- LocationIndia
- Work styleOn-site
- Employment typeFull time
- Employer posted
Gaming:
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.
Position Summary
Experience: 2 to 6 Years
Essential Job Functions:
- Create high-caliber Animation, maintaining excellent motion graphics quality in regard to timing, color theory, layout, text treatment, and animation ability.
- Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members.
- Produce top-notch animations through an iterative process in close collaboration with Senior and Lead Animators.
- Always display a high degree of professionalism, accepting critique from team members.
- Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction
- Demonstrate excellent file structure and organization.
- Create art assets and document all art assets created with minimal mistakes.
- Review game art files prior to archival.
Show full description
Qualifications:
- Preferred Education: Bachelor of Arts in art/animation
- Preferred Experience: 2+ years previous experience Animator in a production environment
Knowledge, Skills, & Abilities:
- Proficient in 2D Animation, After Effects, Unity, Photoshop.
- Critical thinking skills are an absolute must in this fast-paced, high-output team
- Understand how to animate art for various themes and platforms
- Excellent motion graphics abilities using various industry standards plugins like Trap code Suite, Boris Saphire, Saber and Element 3D.
- Expert with Adobe photoshop, Illustrator design is a must.
- Should have technical knowledge of adjusting art file resolutions and modifying After Effects compositions to fit different templates.
- Must follow good file management practices.
- Should be able to export files in various formats using Adobe Photoshop and Illustrator.
- Should have strong typography skills.
- Exposure to Spine 2d tool for sprite rigging and animation.
- Knowledge of using Blender, 3ds max or Maya is a must.
- Excellent written and verbal communication skills
Qualifications
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At a glance
- Work styleOn-site
- Employment typeFull time
- Employer posted
- Added to ROLIVA
- Last checked