Build Ai
Industrial Designer
Shenzhen, Guangdong, China · Work style not stated · FullTime
CNY 250,000–500,000/year
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About the role
Description from the employer’s posting. Check the employer’s page for the current version.
- EmployerBuild Ai
- LocationShenzhen, Guangdong, China
- Work styleWork style not stated
- Employment typeFullTime
- Employer posted
- Salary (as stated by the employer)CNY 250,000 – 500,000 per year
About Build AI
Build AI is the data hyperscaler for Physical AI. We're vertically integrated across hardware, manufacturing, logistics, collection, and model training to scale the physical labor dataset orders of magnitude faster than anyone in the world.
Job Summary
We're hiring industrial design in Shenzhen for the objects people actually wear and use while they work. A camera hat, a mount, a device that has to look like it belongs on a job site, not a prototype taped to a hard hat. A generalist who can also do mechanical design is strongly preferred.
Key Responsibilities
Own industrial design from early concept through production: form, wearability, how it sits on a worker, how it comes apart for service
Explore and communicate through sketching, CAD, rendering, and physical prototypes (3D print and factory samples)
Develop CMF and take designs through vendors: DFM, samples, and the version that actually ships
Show full description
Work with mechanical and PCB so the board, battery, camera, and enclosure are one object
Keep it simple enough to manufacture at the volume we need, and good enough that people will actually wear it all day
Collaborate with Head of Design & Taste in SF on the bar; you make the thing in Shenzhen
You may be a good fit if you have (Must-have qualifications)
Portfolio of shipped physical products, not only renders. Wearables, tools, or devices used in the real world are a plus
Strong ID fundamentals: sketching, form, proportion, detailing, and 3D modeling (SolidWorks, Onshape, Rhino, or similar)
You can go from sketch to factory sample, and you know when a curve is going to break tooling
Understanding of materials, manufacturing processes, and designing for production
Fine in Shenzhen, with vendors, and iterating in a factory instead of only in Keyshot
Taste is obvious. You will not ship something that looks like a science fair
Strong candidates may also have experience with (Nice-to-have qualifications)
Mechanical design (CAD, enclosures, mounts, stackups). We would rather hire a generalist than ID-only
KeyShot or equivalent visualization
Experience with wearables or products worn for a full shift
Benefits
Competitive pay
Medical, dental, and vision packages with generous premium coverage
$500 per month credit for waiving medical benefits
Housing subsidy of $2k per month for those living within walking distance of the office
Relocation support for those moving to San Francisco (Financial District) or Shenzhen (Nanshan)
Various wellness benefits covering fitness, mental health, and more
Daily lunch and dinner in our office
Unlimited compute budget subject to ROI justification
Unlimited Codex and Claude credits
Travel
How we're different
Build believes in the Bitter Lesson. By taking a general approach of learning from humans, our addressable market is all physical labor.
We are a fully in-person team in San Francisco (Financial District) and Shenzhen (Nanshan), and greatly value engineering skills. We do not have boundaries between engineering and research, and we expect all of our technical staff to contribute to both and work across disciplines as needed.
Build AI is an equal opportunity employer. We review every application. If you do not meet every bullet, still apply. Questions: research@build.ai
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At a glance
- Employment typeFullTime
- Salary (as stated by the employer)CNY 250,000–500,000 per year
- Employer posted
- Added to ROLIVA
- Last checked