Ubisoft
Lead Character Artist [Tom Clancy's The Division 2]
Malmö, Skåne County, Sweden · On-site · Full-time
Apply on the employer’s site ↗See how well you match this job
You apply directly with the employer. ROLIVA does not submit applications from this page and is not the employer.
About the role
Description from the employer’s posting. Check the employer’s page for the current version.
- EmployerUbisoft
- LocationMalmö, Skåne County, Sweden
- Work styleOn-site
- Employment typeFull-time
- Employer posted
Tom Clancy’s The Division 2 is an online, open world, action shooter RPG, set in a collapsing and fractured Washington, D.C. This rich setting combines a wide variety of beautiful, iconic, and realistic environments in which the player gets to experience the series’ trademark fast-paced action, rich RPG systems and dedication to authenticity in world building.
As our Lead Artist you will support the team with structure, pipelines and workflows. You’ll also manage the collaboration with codev, providing feedback and guidance. You’ll also take the lead on strategic decisions regarding how to push Character Art forward.
What you'll do
Produce and deliver quality 3D assets for the game (Character Art, NPCs, weapons and gear, Cinematic assets)
Prioritizing and managing the team’s day-to-day tasks to ensure that deliverables are completed on time and to specifications. Balancing your workload and the team’s workload to reach the best results within the given time frames.
Show full description
Collaborating with Producers, Tech Artists and Concept Artists to push project quality.
Hold recurring performance feedback sessions with your team
What you'll bring
As a Lead you are well organized, like being on top of things and find the success of your team very important. You have the ability to anticipate and find solutions to problems that may occur within the team, a task that you find inspiring. As we're a team who highly appreciates a collaborative environment, you should thrive when giving and receiving constructive feedback, as well as enjoy sharing your experience and contributing to the general development of the team through your expertise and advice.
Several years of experience with Character/3D-Art from within the game and/or TV/film industries;
Ability to realize characters from concepts and Art Director briefs;
Understanding of game development workflow;
Degree in 3D Art, a related field, or the equivalent work experience;
Proficient with industry-standard tools (e.g. Maya, 3Ds MAX, ZBrush, Blender, Substance).
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
You can also find a summary of the Massive Job Perks here.
All your application information will be kept confidential according to EEO & GDPR guidelines.
Check your resume against this job Free, no sign-up. Nothing you paste is stored.
Staying safe while you apply
- Never pay to apply, interview or accept an offer. ROLIVA never asks you for payment to apply to a job.
- Apply only through the official “Apply on the employer’s site” button, on the employer’s own site, and check that a recruiter’s email uses that employer’s own domain rather than a free email address.
- Be cautious of an offer made with no real interview, or pressure to decide quickly or share financial details early.
Does something look wrong with this listing? Use “Report broken link” in the role details, or read ROLIVA’s full job-safety guidance ↗.
Preparing for this role with ROLIVA
- Check the fit.
Compare the requirements with the experience you have confirmed, including gaps.
- Prepare honestly.
Build interview stories and application drafts from your own evidence.
- Keep track.
Save the role and record your own application status and follow-ups.
At a glance
- Work styleOn-site
- Employment typeFull-time
- SeniorityMid level
- Employer posted
- Added to ROLIVA
- Last checked
Explore similar roles
Similar jobs
Ubisoft
Data Business Analyst Assistant – Internship (6-month) January 2027 (W/M/NB)
Paris, IDF, France