Ubisoft

Senior Engine Programmer[New Project on Switch2]

Chengdu, Sichuan, China · On-site · Full-time

Posted over 6 months ago: check it’s still open

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About the role

Description from the employer’s posting. Check the employer’s page for the current version.

  • EmployerUbisoft
  • LocationChengdu, Sichuan, China
  • Work styleOn-site
  • Employment typeFull-time
  • Employer posted

About the Role
The (Senior) Engine Programmer holds primary responsibility for the maintenance, development, and optimization of the studio's proprietary game engine. This involves analyzing technical requirements, designing scalable solutions, and implementing robust engine features. The role requires proven expertise in performance analysis and optimization, with the ability to diagnose complex bottlenecks and deliver efficient solutions.

What you will do

• Architect and implement engine extensions to fulfill project requirements within scheduled timelines.
• Proactively identify technologies critical to game performance and design cost-effective solutions within technical and budgetary constraints.
• Maintain engine stability and cross-platform compatibility, ensuring rapid response to and resolution of critical issues.
• Ensure the stability and compatibility of the engine, with a quick response to bugs.
• Conduct performance optimization using standard profiling tools across PC and console platforms.
• Collaborate effectively with internal teams and external partners, demonstrating clear technical communication.
• Continuously research and integrate relevant new techniques, exhibiting a self-driven approach to professional development.
• Create and maintain clear technical documentation to facilitate knowledge sharing.

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What you will bring
• Expert-level proficiency in C++ and strong understanding of C/C# and Object-Oriented Programming.
• Demonstrated expertise in performance analysis, memory management, and multithreaded programming.
• Proven experience in game engine architecture and optimization.
• Ability to diagnose issues across engines, dependencies, and middleware, and propose and implement effective technical solutions.
• Experience in analyzing requirements, identifying technical risks, and presenting solution options with clear trade-off analysis.
• Commitment to writing clean, maintainable, portable, and highly functional code.
• Hands-on experience with console development (Nintendo Switch, PlayStation, Xbox, etc.).
• Professional proficiency in written and spoken English, sufficient for comprehending technical documents and actively engaging in global team discussions and conference calls.

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At a glance

  • Work styleOn-site
  • Employment typeFull-time
  • SeniorityMid level
  • Employer posted
  • Added to ROLIVA
  • Last checked

Skills in this posting

Skills ROLIVA found in the employer’s own description above. A mention is not a requirement.

C++

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