Ubisoft
Senior Technical Artist - (Tool & Art Pipelines) (W/M/NB)
Saint-Mandé, IDF, France · On-site · Full-time
Posted over 6 months ago: check it’s still open
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About the role
Description from the employer’s posting. Check the employer’s page for the current version.
- EmployerUbisoft
- LocationSaint-Mandé, IDF, 94160, France
- Work styleOn-site
- Employment typeFull-time
- Employer posted
As a Technical Artist, you’ll focus on crafting and maintaining the tools that keep our team working efficiently. You’ll be the bridge between the art and technical teams, ensuring our pipeline is optimized for the creative process while enabling the tech side to deliver on the vision. If you are passionate about streamlining workflows, automating tasks, and collaborating closely with other creatives, this is the perfect opportunity for you.
- Streamline the Production Pipeline: design, implement, and optimize the production pipeline to ensure seamless flow of assets from art creation to integration, enhancing team efficiency and productivity.
- Develop Tools for the Future: build and maintain custom tools and scripts that automate tedious, repetitive tasks, freeing up our artists to focus on their creativity and innovation.
- Enhance Collaboration: work closely with artists, animators, and developers to understand their needs, creating tools that enable smooth communication and faster production. You’ll ensure that creative content can easily be integrated into the game without technical setbacks.
- Manage Assets: oversee asset management and integration, ensuring that all assets are optimized, correctly versioned, and efficiently managed throughout the entire production process.
- Optimize Processes: continuously assess current workflows and suggest improvements, ensuring faster and smoother asset integration, while minimizing errors and enhancing consistency.
Show full description
- Direct experience : video / mobile game development experience is a must.
- Technical expertise: proficient in Python, C#, MEL, or similar scripting languages with solid knowledge of production pipelines and workflows. Experience with tools like Unreal Engine, or Unity is a must.
- Collaboration skills: strong communication skills to work effectively with both artistic and technical teams. You’ll be a key partner in bridging the gap between the two.
- Problem-solving mindset: excellent troubleshooting abilities. You thrive when solving complex issues and ensuring the production process remains efficient and seamless.
- Creative passion: a genuine passion for video games and a deep understanding of the challenges artists face. You’re excited about improving workflows and supporting creativity in game development.
Ubisoft's perks (for a position based in Saint-Mandé, France)
💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks.
👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks.
📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building.
Recruitment process
[60 minutes] : interview with the Technical Director, Programming (manager of the role)
[60 minutes] : interview with members of the team.
Information about Ubisoft
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community.
Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.
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At a glance
- Work styleOn-site
- Employment typeFull-time
- SeniorityMid level
- Employer posted
- Added to ROLIVA
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Skills in this posting
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